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PgDip|Postgraduate Taught

Games Technologies

Entry year
2024/25
Entry requirements
Completion of Introduction to Games Technologies PGCert (plus see below)
Duration
1 year (Part-time)
Places available
15 (Part Time)

The convergence of technologies, platforms and creative practices around virtual worldbuilding has gained considerable momentum in recent years. The emerging Metaverse is currently providing much focus for new approaches to XR (extended reality), virtual production and digital twinning with numerous applications across arts, social sciences, engineering, health and education.

The Games Technologies Postgraduate Diploma will prepare students for roles in industry that utilise games tech. These include, but are not limited to: games companies, VFX, advanced manufacturing and digital twins. Students will gain practical experience in Unity and Blender, along with guidance on independent research into specialisations of their choice.

This addresses specific skills gaps across industry where expertise and experience of the opportunities afforded by these new media tools will become increasingly important. The programme aims to recruit students from a wide range of employment and disciplinary backgrounds where the applications of these advanced media production technologies are being becoming increasingly important.

The MediaLab is a newly-established centre of excellence for augmented and virtual reality at Queen’s University.

Games Technologies highlights

Industry Links

Real-world projects developed in collaboration with industry and academia.

World Class Facilities

Students will have access to the Capture Lab and HCI Facilities for User Testing of projects.

Internationally Renowned Experts

You will be taught by staff with research profiles of international standing, with a wide range of interests in Games Tech.

Student Experience

Studio Setting for Projects.
The Design Studio Module will see students work in multidisciplinary teams on projects. This will give them vital experience of delivering according to a brief, a high value skill for employment in the immersive technologies industry. Students will be able to select from a diverse array of projects, with projects in Medicine, Architecture, Narrative, Games and Physics among those available.

Course Structure

Students enrol on a part-time (1 year) basis. The first semester will consist of two modules worth 20 CATS points each. The second semester will have one module worth 20 CATS points where students will form multidisciplinary teams to work on projects.

People teaching you

Lecturer in Games Development

School of Arts, English & Lang
Email: d.lydon@qub.ac.uk

Lecturer in Games Development

School of Arts, English & Lang
Email: j.chang@qub.ac.uk

Contact Teaching Hours

Large Group Teaching

3 (hours maximum)
Creative Computing in Art Design and Technologies 10 weeks x 1.5 hours of asynchronous delivery and tutorial support sessions 10 weeks x 1.5 hours of synchronous lab discussions and consultancy sessions

Medium Group Teaching

4 (hours maximum)
Design Studio 10 weeks x 1.5 hours of synchronous lab discussions and consultancy sessions 4 times x 2 hours invited industrial lectures and workshops 2 times x 3.5 hours reviews (mid-term and final)

Small Group Teaching/Personal Tutorial

3 (hours maximum)
Applied Games Technologies 10 weeks x 1.5 hours of asynchronous delivery and tutorial support sessions 10 weeks x 1.5 hours of synchronous lab discussions and consultancy sessions

Teaching Times

Teaching is typically on Tuesday evenings.

Learning and Teaching

Learning opportunities associated with this course are outlined below:

  • Learning and Teaching

    You’ll be part of a small, informal and multidisciplinary class. You’ll get to know your classmates and lecturers well through the synchronous sessions and any in person events that occur. You will be welcome to visit the Medialab to work on projects/use facilities through the course of your studies.

Assessment

Assessments associated with the course are outlined below:

  • Awarding of the qualifications is based on continuous assessment of coursework, examinations and assessment of modules based solely on submitted work related to private, individual study .


    All the modules are 100% continuous assessment, assessments will have many forms including but not limited to:

    - Programming Assignments
    - Group Presentations
    - Learning Journals
    - Demo to Industry Experts
    - Peer Review
    - 3D Rendering/ Environment Design

What our academics say

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Modules

Modules

The information below is intended as an example only, featuring module details for the current year of study (2023/24). Modules are reviewed on an annual basis and may be subject to future changes – revised details will be published through Programme Specifications ahead of each academic year.

Entrance requirements

Completion of Introduction to Games Technologies PGCert plus applicants need to provide a personal statement outlining their skills based and motivation relevant to the Diploma and game technologies. The statement may form part of the selection process for the allocation of competitive DfE places.

A limited number of fully funded places (provided by the Department for the Economy) are available for this programme. Where there are more eligible applications received than places available, the academic selectors for this programme will make offers in rank order based on academic merit and potential as evidenced in the totality of the information provided in each application. We will operate a waiting list as required to allow us to fill all available funded places. If you have not been selected for a funded place, we will accept self-funded or employer-funded applicants, if spaces are available.

Further information is available at the link below.

Closing date for applications is Friday 16th August 2024 at 12 noon. However, we encourage applicants to apply as early as possible. In the event that any programme receives a high number of applications, the University reserves the right to close the application portal earlier than the deadline. Notifications to this effect will appear on the Direct Application Portal against the programme application page.
https://www.qub.ac.uk/Study/skill-up-flexible-skills-fund/

International Students

Our country/region pages include information on entry requirements, tuition fees, scholarships, student profiles, upcoming events and contacts for your country/region. Use the dropdown list below for specific information for your country/region.

English Language Requirements

IELTS* score of 6.5, with not less than 5.5 in any component, or an equivalent qualification acceptable to the University is required. *Taken within the last 2 years.

International students wishing to apply to Queen's University Belfast (and for whom English is not their first language), must be able to demonstrate their proficiency in English in order to benefit fully from their course of study or research. Non-EEA nationals must also satisfy UK Visas and Immigration (UKVI) immigration requirements for English language for visa purposes.

For more information on English Language requirements for EEA and non-EEA nationals see: www.qub.ac.uk/EnglishLanguageReqs.

If you need to improve your English language skills before you enter this degree programme, INTO Queen's University Belfast offers a range of English language courses. These intensive and flexible courses are designed to improve your English ability for admission to this degree.

  • Academic English: an intensive English language and study skills course for successful university study at degree level
  • Pre-sessional English: a short intensive academic English course for students starting a degree programme at Queen's University Belfast and who need to improve their English.

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Careers

Career Prospects

Introduction

This PgCert will equip you with the knowledge and skills required for a successful career using games technologies.
Graduates will be eligible for roles in a variety of industries, including games development, film/TV, immersive experiences/Metaverse, advanced manufacturing, and architecture & engineering. Graduates would also have the opportunity to continue their studies and progress into research roles in this area.

Employment after the Course

NOT JUST A GAMES COURSE
This course will open doors for graduates in a multitude of industries/ countries. With the significant investment worldwide in these technologies (predicted spend of £100 billion in 2023), degrees in games technology will leave students perfectly poised for future roles.

Employment Links

EMPLOYERS WHO ARE INTERESTED IN PEOPLE LIKE YOU

Games Companies, Immersive and Multimedia Studios, Film/TV studios, Manufacturing Companies, Architecture/Civil Engineering Firms.

Prizes and Awards

DfE Skill Up places (competitively awarded)

Graduate Plus/Future Ready Award for extra-curricular skills

In addition to your degree programme, at Queen's you can have the opportunity to gain wider life, academic and employability skills. For example, placements, voluntary work, clubs, societies, sports and lots more. So not only do you graduate with a degree recognised from a world leading university, you'll have practical national and international experience plus a wider exposure to life overall. We call this Graduate Plus/Future Ready Award. It's what makes studying at Queen's University Belfast special.

Tuition Fees

Northern Ireland (NI) 1 N/A
Republic of Ireland (ROI) 2 N/A
England, Scotland or Wales (GB) 1 N/A
EU Other 3 N/A
International N/A

1EU citizens in the EU Settlement Scheme, with settled status, will be charged the NI or GB tuition fee based on where they are ordinarily resident. Students who are ROI nationals resident in GB will be charged the GB fee.

2 EU students who are ROI nationals resident in ROI are eligible for NI tuition fees.

3 EU Other students (excludes Republic of Ireland nationals living in GB, NI or ROI) are charged tuition fees in line with international fees.

All tuition fees quoted relate to a single year of study unless stated otherwise. Tuition fees will be subject to an annual inflationary increase, unless explicitly stated otherwise.

More information on postgraduate tuition fees.

Additional course costs

None

All Students

Depending on the programme of study, there may be extra costs which are not covered by tuition fees, which students will need to consider when planning their studies.

Students can borrow books and access online learning resources from any Queen's library. If students wish to purchase recommended texts, rather than borrow them from the University Library, prices per text can range from £30 to £100. Students should also budget between £30 to £75 per year for photocopying, memory sticks and printing charges.

Students undertaking a period of work placement or study abroad, as either a compulsory or optional part of their programme, should be aware that they will have to fund additional travel and living costs.

If a programme includes a major project or dissertation, there may be costs associated with transport, accommodation and/or materials. The amount will depend on the project chosen. There may also be additional costs for printing and binding.

Students may wish to consider purchasing an electronic device; costs will vary depending on the specification of the model chosen.

There are also additional charges for graduation ceremonies, examination resits and library fines.

How do I fund my study?

The Department for the Economy will provide a tuition fee loan of up to £6,500 per NI / EU student for postgraduate study. Tuition fee loan information.

A postgraduate loans system in the UK offers government-backed student loans of up to £11,836 for taught and research Masters courses in all subject areas. Criteria, eligibility, repayment and application information are available on the UK government website.

More information on funding options and financial assistance - please check this link regularly, even after you have submitted an application, as new scholarships may become available to you.

International Scholarships

Information on scholarships for international students, is available at www.qub.ac.uk/Study/international-students/international-scholarships.

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Apply

How to Apply

Apply using our online Postgraduate Applications Portal and follow the step-by-step instructions on how to apply.

Apply now

When to Apply

The deadline for applications is normally 30th June 2021. In the event that any programme receives a high volume of applications, the university reserves the right to close the application portal earlier than 30th June deadline. Notifications to this effect will appear on the Direct Entry Portal (DAP) against the programme application page.

Terms and Conditions

The terms and conditions that apply when you accept an offer of a place at the University on a taught programme of study.
Queen's University Belfast Terms and Conditions.

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